01

COMMUNICATE FEARLESSLY WITH

CREATIVE & EXPERIENCE GOVERNANCE
STRATEGIC DIRECTION & MARKET FIT
BRAND SYSTEMS & NARRATIVE COHERENCE
POSITIONING & STRATEGIC MESSAGING
EMERGING TECH & PRODUCT VISION
HAPHAZARD CUSS WORDS

Howdy. I'm Nathan Klose.

But that's not important.

What's important is: you're here, I'm here. We're both here. And we can make some cool stuff together now.

Stuff that's human.

Stuff that lowers risk.

It's , the future. People are tired of your shit.

Don't get me wrong. You, as a person, are fantastic. You're smart. You're likable. I like you and think you're smart.

But people are tired of your shit. People yearn for the you, the us, to be barefaced and real in their interactions. Who doesn't smell hogwash messaging the moment it scrolls into view? More curated, consumer-focused versions of a brand — as metaphor for product or service, as advertising conduit — don't cut it anymore. People want to experience each other as honest archetypes of a shared humanity, not algorithm-derived data points from some growth hacker's behavioral marketing scheme. It's risky to offer anything less than human.

We all want to know who's behind the jade advertorial curtains. People want other people.

I've been a lot of things for a lot of other people, to be sure. I've printed and mailed card stock at a blood bank, hustled 2AM zombie-shifts at a publisher, directed the rebrands of Fortune 500 companies, blistered my hands at ditch-digging, juggled hundreds of employees and numerous creative agencies all at once, scrubbed dung-brim toilets, repaired computers that had caught fire or got struck by lightning, bartended 80 year-old women who gently pinched my butt, sang opera, spoken for TEDx and for festivals and for employee retreats and for funerals.

But not all at the same time. And not always as some show of skill, some performance. More often, I did these things because I wanted to. Because I cared. (Anytime I didn't care, shit was the result.)

That's the real me. Welcome: this is not the website of some creative casanova, gold-soaked and brilliant. I am just a guy who cares. Heavily. I care about where we've come from, where we're going — and how we offer that to one another. It's how I've operated for almost two decades now, guiding teams of DesignOps, 3D artists, marketers, software engineers, PR specialists, instructional systems designers, senior technologists, product owners, videographers, and so mant more. I believe your ideas are worth being delivered with other people in mind, and that means ensuring teams make stuff that other people will delight in, talk about, and reuse. I've been publicly recognized and won awards for helping folks make stuff like that. I've helped companies generate triple-digit millions of dollars for it.

Your ideas qualify the effort, really. You're smart. You're likable. This is the future, after all. We live in an ever-expanding ideas economy, fueld by weird AI machines, advanced compute space headers, and the coffee cups you can place on their chassis covers to keep warm. Your ideas are at the forefront, even as technology changes rapidly. It's my job to help you make them happen.

So let's make stuff together. Not because we are conveniently in need of each other's business, charged with expediency or practicality — we're people here, too. It doesn't have to be that complicated.

Instead: let's make stuff together because we both care.

And because shit marketing is tiring. For everyone.

TOO LONG. DIDN'T READ.
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CARE FOR IDEAS LIKE

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PAY ATTENTION TO

Most system problems with folks don’t start as failures of effort, talent, experience. They start as small misunderstandings that compound quietly — often between teams, or between leadership and execution, or between what a system can do and what people believe it kinda maybe does but we’re not sure. Let’s call these compounding frustrations ‘gaps.’ As in,  mind the gap. Fall into the gap. A short, unexpected gap. Gaps.

My work closes those gaps. I help bring to surface, as a means of filling them, the concrete processes and approaches that sturdy up the truth, and translate those processes and approaches into language people can act on at scale.

I help people pay attention.

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CONTEND WITH PROBLEMS ALONGSIDE

This is the biography section of the website. I’m surprised you’ve made it this far. What is it, like, 4:30pm where you’re at? Later? Maybe you just skipped down here. Maybe you’re a fast reader.

I’ve spent almost a double-decade answering one big ol’ question: how do computers help humans express what actually matters?

Starting in the early 2000s, I built poetry translation algorithms (Computational Linguistics, now under the larger banner of NLP in today’s market). I wanted computers to help poets express poetry across languages — to strip out bias, preserve essence. That question never went away. It just moved contexts: from language to visual grammar, from visual grammar to marketing, from marketing to software. I’ve come full circle again, a renewed emphasis on how humanity experiences AI, often through the lens of XR now. And also throw marketing in there. That never left.

It’s all about the experiences we have, really, and how we choose to communicate that to one another. It’s the essence of building a brand that sticks.

Right now I’m Chief Creative at Integration Innovation Inc. (i3) in Huntsville, AL. I’ve led and grown a team to 25+ creatives, providing direction to a 250+ person portfolio overall that makes software for the government. I’m busy translating deeply technical stuff (AI systems, XR, cyber security, digital twins, etc.) into experiences that influence fellow leadership, all while supporting triple-digit-million dollar contract wins and influencing technical direction within the company as a member of the TIC (Technical Innovation Council). I’ve learned an epistemic humility to do all this, which is a fancy way of saying I’ve effed it up, plenty of times, and then got it less wrong the next. I build systems, acknowledge what I don’t know, and demonstrate the possibilities of where we can go without overclaiming. It’s a re-inventing of myself, again and again. What else is there to do? We’re all just making it up as we go, myself included.

Along the way, my work’s touched NASA, Mercedes-Benz, ESPN, Marvel, Star Wars, Disney, the US Army and Air Force, and more. I’m President of the VR/AR Association of Alabama, on the AI Taskforce for my city, a multiple TEDx speaker, and a Leadership Greater Huntsville graduate.

I deliver ideas for a living. I can help you deliver your ideas, too.

Read my narrative below. Then: let’s chat.

Brain Raising
BA Creative Writing, BA Linguistics,Minor, Vocal Music
Georgia Southern Universtiy, 2008
High School Diploma
Greenbrier High School, 2003
Middle School Diploma
Western Oaks Middle School, 1999
Elementary School Diploma
Wiley Post Elementary School, 1994
A Quick Looksies
Right Now
Chief Creative at Integration Innovation, Inc. (i3)
Before That
CMO of Morph Local, inc.; Founder, The Institute for Exotic Science
And Before All That
Corporate Creative Director over Books-A-Million, Inc., & All Associated Brands + Companies
Seriously, just read my C.V.
It's that link that says READ MY C.V.
Important Statistics
Juggling Flaming Coffins 35%
Eating Cars 75%
Salad 55%
Adaptation within constraints 90%
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AND STAY IN TOUCH BY

THIS: 1.706.495.9120

Let's make stuff together.

© 20XX (sort of like Megaman) Nathan Klose. All rights reserved.

Have a lovely, electric day (you beautiful mother fucker).